Chords for How To Remove Drums From a Sample | Sampling & Hip Hop Music Production Tips
Tempo:
91.05 bpm
Chords used:
Bb
D
Eb
Dbm
Gbm
Tuning:Standard Tuning (EADGBE)Capo:+0fret
Start Jamming...
[Eb] What's up guys Travis T Customs Productions T Customs.com and I had a [Bb] comment a question in one [Eb] of the recent beat making videos that I [Ebm] uploaded [Bb] and
I've already it's already been addressed there in the comments
But I want to go ahead and shoot a video [Fm] on this and the question is how [N] do you remove drums from a sample?
So for those of you who are
creating sample [F] based production
If you're sampling tracks that already have existing drums in them, how do you kind of take [N] those out?
I'm just gonna do a general overview in this video.
I'm actually going to end up linking some more technical videos below
I've done a [Bb] video on how to add effects to the sample that I add to my sample based
Production and [N] that's going to kind of highlight some of these things go into more detail explaining exactly what I'm talking about here
So first I will say technically you could chop around
The drums that are in the existing [C] sample for me at least in the type of tracks that I usually
Sample if they have drums in them
I usually want that sample chop to [Bb] start right where that drum [F] hit
Sound that [N] kick or snare many times
It's gonna be on the one or the three or you know on a whole note and I want to chop it right at that
Point so deleting that drum sample.
It might start my sample a little too late and it might sound kind of weird
So that is an option, you know
If you start your slice points and you just chop fully around those the drum samples that are existing in the sample
You know, that's one way to remove the drums
But typically what you're gonna be looking at is number one is filtering and EQ in your sample
If you go through any of my step-by-step breakdown videos on my sample based production
You're gonna see that every one of those tracks
I'm adding at least a single band EQ or a filter a high-pass filter and what this is gonna do is it's gonna remove
the low end of your
Sample depending on what thresholds you set every sample for me is case by case
So if I need to set the threshold higher on my high-pass filter on a certain track
Then maybe I'll need to do that to make room for other elements and other
Tracks the drum and bass and all that again when you're dealing with a single piece of audio
You don't have the luxury of just taking sounds out
What you have to do is you have to EQ and what you have to figure out is what?
Where did those particular sounds in this case the drum samples?
Where do they reside in the frequency spectrum and how can you dip those out or cut those [F] off using an [Bb] EQ or filter?
So the next [N] option would be to give you a little more flexibility over how you are manipulating
The audio would be a multi band EQ and what this allows you to do or something just a single band EQ or a filter
Is it gives you more cutoff point to the more point to adjust on that frequency spectrum?
So let's say for instance, you've got a high-pass filter that's cutting off a lot of your low frequencies
But at the same time maybe you have a lot of
Percussion or other hi-hats that are really harsh in the sample that you want to kind of tame a little bit and maybe cut out
So what you can actually do is add a multi band EQ that will give you multiple
Points that you can control versus just the one cutoff point with the filter
You can actually adjust over here if you need to dip out some frequencies but again
You have to do this kind of in moderation and it's case by case
Because if you dip out too much of the frequency it may affect the other parts of the sample
So a lot of it's going to be just using your ear to really get your sample prepared
For your production and so my last tip for really helping you clean up the drums from an existing sample
[Ebm] Even when a filter and EQ don't quite [Bm] do the trick
This [N] this last technique has really helped me and it's something again
That's [Eb] standard in pretty much all of my [Gb] sample based production
[Db] And again, there will be a link below that kind of [Em] steps through exactly how I do this
But really it's applying an attack to each of my sample chops because many times I will chop a sample slice [D] on an actual drum
Hit and even though I am filtering EQ in the sample
[N] I may still get little pieces of
Maybe some of the higher or mid frequencies from that drum hit and so that's when an attack comes into play
An attack basically [D] the best way to explain it really is just a quick fade [G] in of that simple sample
So when it's triggered
It doesn't just [N] hit
Right where it starts it actually fades that beginning in if you're if you're coming down right on a drum hit and that sample starts
Right on a kick or snare that little 20 to 40 millisecond attack is first off gonna allow your
Sandwich ops to blend together nicely and then also make room for your drum samples that you're gonna add to it and allow them to
Cut through the mix a lot nicer again
These are just a few of the techniques that I use very regularly when I'm creating any kind of sample based production
You're gonna see me filtering if that just means a standard high-pass filter
I mean in other times
I'll use a multi-band EQ to actually have more flexibility control over the frequencies of that sample and then lastly the attack
That's standard.
You're gonna see it in like I said in all my beat breakdown videos
I've got a video that I'm also gonna link below that steps through the techniques when I'm processing the sample
So feel free to leave any of your comments below on this topic
If you have any other suggestions or input on you know
Removing drums from a sample cleaning up [Eb] the audio or any other kind of processing that you guys do specifically
[D] Feel free to drop that below you like this video.
Please [N] like share and subscribe
There are other music production related videos on the channel and there will be more uploaded regularly and lastly if your music producer looking for
You know high quality banging hip-hop drum samples to really cut through your mix.
There's gonna be a link below
There's also a lot of other custom sound kits there as well.
It really helped me spice up your music [Em] production
So thanks again for watching and I will see you next [Dbm] video.
Peace
[D] [Dbm] [Gbm] [Gbm]
[E] [Gbm] [E] [Gbm]
I've already it's already been addressed there in the comments
But I want to go ahead and shoot a video [Fm] on this and the question is how [N] do you remove drums from a sample?
So for those of you who are
creating sample [F] based production
If you're sampling tracks that already have existing drums in them, how do you kind of take [N] those out?
I'm just gonna do a general overview in this video.
I'm actually going to end up linking some more technical videos below
I've done a [Bb] video on how to add effects to the sample that I add to my sample based
Production and [N] that's going to kind of highlight some of these things go into more detail explaining exactly what I'm talking about here
So first I will say technically you could chop around
The drums that are in the existing [C] sample for me at least in the type of tracks that I usually
Sample if they have drums in them
I usually want that sample chop to [Bb] start right where that drum [F] hit
Sound that [N] kick or snare many times
It's gonna be on the one or the three or you know on a whole note and I want to chop it right at that
Point so deleting that drum sample.
It might start my sample a little too late and it might sound kind of weird
So that is an option, you know
If you start your slice points and you just chop fully around those the drum samples that are existing in the sample
You know, that's one way to remove the drums
But typically what you're gonna be looking at is number one is filtering and EQ in your sample
If you go through any of my step-by-step breakdown videos on my sample based production
You're gonna see that every one of those tracks
I'm adding at least a single band EQ or a filter a high-pass filter and what this is gonna do is it's gonna remove
the low end of your
Sample depending on what thresholds you set every sample for me is case by case
So if I need to set the threshold higher on my high-pass filter on a certain track
Then maybe I'll need to do that to make room for other elements and other
Tracks the drum and bass and all that again when you're dealing with a single piece of audio
You don't have the luxury of just taking sounds out
What you have to do is you have to EQ and what you have to figure out is what?
Where did those particular sounds in this case the drum samples?
Where do they reside in the frequency spectrum and how can you dip those out or cut those [F] off using an [Bb] EQ or filter?
So the next [N] option would be to give you a little more flexibility over how you are manipulating
The audio would be a multi band EQ and what this allows you to do or something just a single band EQ or a filter
Is it gives you more cutoff point to the more point to adjust on that frequency spectrum?
So let's say for instance, you've got a high-pass filter that's cutting off a lot of your low frequencies
But at the same time maybe you have a lot of
Percussion or other hi-hats that are really harsh in the sample that you want to kind of tame a little bit and maybe cut out
So what you can actually do is add a multi band EQ that will give you multiple
Points that you can control versus just the one cutoff point with the filter
You can actually adjust over here if you need to dip out some frequencies but again
You have to do this kind of in moderation and it's case by case
Because if you dip out too much of the frequency it may affect the other parts of the sample
So a lot of it's going to be just using your ear to really get your sample prepared
For your production and so my last tip for really helping you clean up the drums from an existing sample
[Ebm] Even when a filter and EQ don't quite [Bm] do the trick
This [N] this last technique has really helped me and it's something again
That's [Eb] standard in pretty much all of my [Gb] sample based production
[Db] And again, there will be a link below that kind of [Em] steps through exactly how I do this
But really it's applying an attack to each of my sample chops because many times I will chop a sample slice [D] on an actual drum
Hit and even though I am filtering EQ in the sample
[N] I may still get little pieces of
Maybe some of the higher or mid frequencies from that drum hit and so that's when an attack comes into play
An attack basically [D] the best way to explain it really is just a quick fade [G] in of that simple sample
So when it's triggered
It doesn't just [N] hit
Right where it starts it actually fades that beginning in if you're if you're coming down right on a drum hit and that sample starts
Right on a kick or snare that little 20 to 40 millisecond attack is first off gonna allow your
Sandwich ops to blend together nicely and then also make room for your drum samples that you're gonna add to it and allow them to
Cut through the mix a lot nicer again
These are just a few of the techniques that I use very regularly when I'm creating any kind of sample based production
You're gonna see me filtering if that just means a standard high-pass filter
I mean in other times
I'll use a multi-band EQ to actually have more flexibility control over the frequencies of that sample and then lastly the attack
That's standard.
You're gonna see it in like I said in all my beat breakdown videos
I've got a video that I'm also gonna link below that steps through the techniques when I'm processing the sample
So feel free to leave any of your comments below on this topic
If you have any other suggestions or input on you know
Removing drums from a sample cleaning up [Eb] the audio or any other kind of processing that you guys do specifically
[D] Feel free to drop that below you like this video.
Please [N] like share and subscribe
There are other music production related videos on the channel and there will be more uploaded regularly and lastly if your music producer looking for
You know high quality banging hip-hop drum samples to really cut through your mix.
There's gonna be a link below
There's also a lot of other custom sound kits there as well.
It really helped me spice up your music [Em] production
So thanks again for watching and I will see you next [Dbm] video.
Peace
[D] [Dbm] [Gbm] [Gbm]
[E] [Gbm] [E] [Gbm]
Key:
Bb
D
Eb
Dbm
Gbm
Bb
D
Eb
[Eb] What's up guys Travis T Customs Productions T Customs.com and I had a [Bb] comment a question in one [Eb] of the recent beat making videos that I [Ebm] uploaded [Bb] and
I've already it's already been addressed there in the comments
But I want to go ahead and shoot a video [Fm] on this and the question is how [N] do you remove drums from a sample?
So for those of you who are
creating sample [F] based production
If you're sampling tracks that already have existing drums in them, how do you kind of take [N] those out?
I'm just gonna do a general overview in this video.
I'm actually going to end up linking some more technical videos below
I've done a [Bb] video on how to add effects to the sample that I add to my sample based
Production and [N] that's going to kind of highlight some of these things go into more detail explaining exactly what I'm talking about here
So first I will say technically you could chop around
The drums that are in the existing [C] sample for me at least in the type of tracks that I usually
Sample if they have drums in them
I usually want that sample chop to [Bb] start right where that drum [F] hit
Sound that [N] kick or snare many times
It's gonna be on the one or the three or you know on a whole note and I want to chop it right at that
Point so deleting that drum sample.
It might start my sample a little too late and it might sound kind of weird
So that is an option, you know
If you start your slice points and you just chop fully around those the drum samples that are existing in the sample
You know, that's one way to remove the drums
But typically what you're gonna be looking at is number one is filtering and EQ in your sample
If you go through any of my step-by-step breakdown videos on my sample based production
You're gonna see that every one of those tracks
I'm adding at least a single band EQ or a filter a high-pass filter and what this is gonna do is it's gonna remove
the low end of your
Sample depending on what thresholds you set every sample for me is case by case
So if I need to set the threshold higher on my high-pass filter on a certain track
Then maybe I'll need to do that to make room for other elements and other
Tracks the drum and bass and all that again when you're dealing with a single piece of audio
You don't have the luxury of just taking sounds out
What you have to do is you have to EQ and what you have to figure out is what?
Where did those particular sounds in this case the drum samples?
Where do they reside in the frequency spectrum and how can you dip those out or cut those [F] off using an [Bb] EQ or filter?
So the next [N] option would be to give you a little more flexibility over how you are manipulating
The audio would be a multi band EQ and what this allows you to do or something just a single band EQ or a filter
Is it gives you more cutoff point to the more point to adjust on that frequency spectrum?
So let's say for instance, you've got a high-pass filter that's cutting off a lot of your low frequencies
But at the same time maybe you have a lot of
Percussion or other hi-hats that are really harsh in the sample that you want to kind of tame a little bit and maybe cut out
So what you can actually do is add a multi band EQ that will give you multiple
Points that you can control versus just the one cutoff point with the filter
You can actually adjust over here if you need to dip out some frequencies but again
You have to do this kind of in moderation and it's case by case
Because if you dip out too much of the frequency it may affect the other parts of the sample
So a lot of it's going to be just using your ear to really get your sample prepared
For your production and so my last tip for really helping you clean up the drums from an existing sample
[Ebm] Even when a filter and EQ don't quite [Bm] do the trick
This [N] this last technique has really helped me and it's something again
That's [Eb] standard in pretty much all of my [Gb] sample based production
[Db] And again, there will be a link below that kind of [Em] steps through exactly how I do this
But really it's applying an attack to each of my sample chops because many times I will chop a sample slice [D] on an actual drum
Hit and even though I am filtering EQ in the sample
[N] I may still get little pieces of
Maybe some of the higher or mid frequencies from that drum hit and so that's when an attack comes into play
An attack basically [D] the best way to explain it really is just a quick fade [G] in of that simple sample
So when it's triggered
It doesn't just [N] hit
Right where it starts it actually fades that beginning in if you're if you're coming down right on a drum hit and that sample starts
Right on a kick or snare that little 20 to 40 millisecond attack is first off gonna allow your
Sandwich ops to blend together nicely and then also make room for your drum samples that you're gonna add to it and allow them to
Cut through the mix a lot nicer again
These are just a few of the techniques that I use very regularly when I'm creating any kind of sample based production
You're gonna see me filtering if that just means a standard high-pass filter
I mean in other times
I'll use a multi-band EQ to actually have more flexibility control over the frequencies of that sample and then lastly the attack
That's standard.
You're gonna see it in like I said in all my beat breakdown videos
I've got a video that I'm also gonna link below that steps through the techniques when I'm processing the sample
So feel free to leave any of your comments below on this topic
If you have any other suggestions or input on you know
Removing drums from a sample cleaning up [Eb] the audio or any other kind of processing that you guys do specifically
[D] Feel free to drop that below you like this video.
Please [N] like share and subscribe
There are other music production related videos on the channel and there will be more uploaded regularly and lastly if your music producer looking for
You know high quality banging hip-hop drum samples to really cut through your mix.
There's gonna be a link below
There's also a lot of other custom sound kits there as well.
It really helped me spice up your music [Em] production
So thanks again for watching and I will see you next [Dbm] video.
Peace _
_ _ [D] _ [Dbm] _ [Gbm] _ _ [Gbm] _ _
_ _ [E] _ [Gbm] _ _ _ [E] _ [Gbm] _
I've already it's already been addressed there in the comments
But I want to go ahead and shoot a video [Fm] on this and the question is how [N] do you remove drums from a sample?
So for those of you who are
creating sample [F] based production
If you're sampling tracks that already have existing drums in them, how do you kind of take [N] those out?
I'm just gonna do a general overview in this video.
I'm actually going to end up linking some more technical videos below
I've done a [Bb] video on how to add effects to the sample that I add to my sample based
Production and [N] that's going to kind of highlight some of these things go into more detail explaining exactly what I'm talking about here
So first I will say technically you could chop around
The drums that are in the existing [C] sample for me at least in the type of tracks that I usually
Sample if they have drums in them
I usually want that sample chop to [Bb] start right where that drum [F] hit
Sound that [N] kick or snare many times
It's gonna be on the one or the three or you know on a whole note and I want to chop it right at that
Point so deleting that drum sample.
It might start my sample a little too late and it might sound kind of weird
So that is an option, you know
If you start your slice points and you just chop fully around those the drum samples that are existing in the sample
You know, that's one way to remove the drums
But typically what you're gonna be looking at is number one is filtering and EQ in your sample
If you go through any of my step-by-step breakdown videos on my sample based production
You're gonna see that every one of those tracks
I'm adding at least a single band EQ or a filter a high-pass filter and what this is gonna do is it's gonna remove
the low end of your
Sample depending on what thresholds you set every sample for me is case by case
So if I need to set the threshold higher on my high-pass filter on a certain track
Then maybe I'll need to do that to make room for other elements and other
Tracks the drum and bass and all that again when you're dealing with a single piece of audio
You don't have the luxury of just taking sounds out
What you have to do is you have to EQ and what you have to figure out is what?
Where did those particular sounds in this case the drum samples?
Where do they reside in the frequency spectrum and how can you dip those out or cut those [F] off using an [Bb] EQ or filter?
So the next [N] option would be to give you a little more flexibility over how you are manipulating
The audio would be a multi band EQ and what this allows you to do or something just a single band EQ or a filter
Is it gives you more cutoff point to the more point to adjust on that frequency spectrum?
So let's say for instance, you've got a high-pass filter that's cutting off a lot of your low frequencies
But at the same time maybe you have a lot of
Percussion or other hi-hats that are really harsh in the sample that you want to kind of tame a little bit and maybe cut out
So what you can actually do is add a multi band EQ that will give you multiple
Points that you can control versus just the one cutoff point with the filter
You can actually adjust over here if you need to dip out some frequencies but again
You have to do this kind of in moderation and it's case by case
Because if you dip out too much of the frequency it may affect the other parts of the sample
So a lot of it's going to be just using your ear to really get your sample prepared
For your production and so my last tip for really helping you clean up the drums from an existing sample
[Ebm] Even when a filter and EQ don't quite [Bm] do the trick
This [N] this last technique has really helped me and it's something again
That's [Eb] standard in pretty much all of my [Gb] sample based production
[Db] And again, there will be a link below that kind of [Em] steps through exactly how I do this
But really it's applying an attack to each of my sample chops because many times I will chop a sample slice [D] on an actual drum
Hit and even though I am filtering EQ in the sample
[N] I may still get little pieces of
Maybe some of the higher or mid frequencies from that drum hit and so that's when an attack comes into play
An attack basically [D] the best way to explain it really is just a quick fade [G] in of that simple sample
So when it's triggered
It doesn't just [N] hit
Right where it starts it actually fades that beginning in if you're if you're coming down right on a drum hit and that sample starts
Right on a kick or snare that little 20 to 40 millisecond attack is first off gonna allow your
Sandwich ops to blend together nicely and then also make room for your drum samples that you're gonna add to it and allow them to
Cut through the mix a lot nicer again
These are just a few of the techniques that I use very regularly when I'm creating any kind of sample based production
You're gonna see me filtering if that just means a standard high-pass filter
I mean in other times
I'll use a multi-band EQ to actually have more flexibility control over the frequencies of that sample and then lastly the attack
That's standard.
You're gonna see it in like I said in all my beat breakdown videos
I've got a video that I'm also gonna link below that steps through the techniques when I'm processing the sample
So feel free to leave any of your comments below on this topic
If you have any other suggestions or input on you know
Removing drums from a sample cleaning up [Eb] the audio or any other kind of processing that you guys do specifically
[D] Feel free to drop that below you like this video.
Please [N] like share and subscribe
There are other music production related videos on the channel and there will be more uploaded regularly and lastly if your music producer looking for
You know high quality banging hip-hop drum samples to really cut through your mix.
There's gonna be a link below
There's also a lot of other custom sound kits there as well.
It really helped me spice up your music [Em] production
So thanks again for watching and I will see you next [Dbm] video.
Peace _
_ _ [D] _ [Dbm] _ [Gbm] _ _ [Gbm] _ _
_ _ [E] _ [Gbm] _ _ _ [E] _ [Gbm] _